Game Design Essentials

19.00

Learn game design from idea to prototype with Felipe Fleming. Master core principles, scripting, teamwork, and production realities to create engaging, playable experiences in the games industry.

⏲ 2 hours
📖 5 lessons
📊 Beginner


Learn how real games are designed by actually designing one.

Ever wondered how great games go from a simple idea to a fully playable experience?

In Game Design Essentials, Felipe Fleming, also known as The Gamedev Guide, takes you inside the real process of game design. This isn’t just theory. You’ll learn how to think like a game designer, structure your ideas, and turn them into something you can actually play.


What you’ll learn

You’ll follow a practical, step-by-step journey through the design process:

  • Game Design Fundamentals
    Understand what makes games engaging, meaningful, and fun
  • From Ideas to Game Scripts
    Turn rough ideas into clear, structured design concepts
  • From Script to Prototype
    Bring your ideas to life with your first playable version
  • Designing in Teams & Communication
    Learn how real teams collaborate and communicate effectively
  • Production Reality
    Discover what actually happens in production and how to adapt

Why this course?

Most beginner courses either stay too theoretical or jump too quickly into tools.

This course bridges the gap.

You’ll learn:

  • How designers actually think and work
  • How to move from idea → structure → playable experience
  • How to avoid common beginner mistakes
  • What real production looks like behind the scenes

Who it’s for

  • Aspiring game designers with no prior experience
  • Developers who want to improve their design skills
  • Creatives looking to break into the games industry
  • Teams onboarding new designers

By the end of this course

You won’t just understand game design, you’ll have a structured approach you can apply immediately to your own projects.


About Felipe Fleming

Felipe Fleming is a game designer, level designer, and educator with over five years of experience in the game industry. He holds degrees in Game Design and Level Design, and has worked across indie studios in roles such as game design, level design, generalist design, and project management. He also collaborates with teams as a studio strategy consultant and design consultant.

Alongside his industry work, Felipe has built a strong personal brand, growing an audience of over 12,000 followers by sharing his knowledge and journey in game development. This has led to opportunities in mentorship, brand collaborations, and consulting.

Through his courses, Felipe focuses on providing clear, practical foundations in game design, level design, personal branding, and project management, helping developers turn their ideas into real opportunities.

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